Heavy Metal Tour — Clash Royale Daily Puzzle 5 Solution (Day 5)
Heavy Metal Tour solution: Clash Royale Daily Puzzle Day 5 (Nov 6, Hard, Par 7). Firecracker kites P.E.K.K.A. into both towers' crossfire — placement, timing, video and failure points.
Heavy Metal Tour was Daily Puzzle #5 (Day 5) — Hard, Par 7, released November 6, 2026. You hold a single card: Firecracker (3 Elixir). A Level 11 P.E.K.K.A. comes down the left lane, and both your Princess Towers start on 1 HP — a single P.E.K.K.A. swing on either tower ends the attempt. The enemy towers sit at 5,000 and you never need to touch them: this is a pure defence puzzle.
Firecracker cannot out-damage a P.E.K.K.A., and P.E.K.K.A. kills her in one hit. The trick is the oldest kiting trick in Clash Royale: make P.E.K.K.A. retarget onto a cheap troop placed between your towers, so she tours the middle instead of staying in the left lane — that's the "tour" in the name.
Step-by-Step Solution
- Wait for P.E.K.K.A. to reach the left bridge. The ProdigyGamers walkthrough gives the cue as "when P.E.K.K.A. spawns on the bridge"; some solvers place as soon as the round starts, so the window is forgiving, not a single frame.
- Place Firecracker in the centre column, about three tiles below the river — between the two lanes. One documented variant used the left of the two middle tiles, slightly closer to P.E.K.K.A.'s path.
- Let Firecracker shoot first. She fires, her knockback hops her backwards, and she keeps firing while P.E.K.K.A. turns off the lane to chase her. That walk across the middle is the tour.
- Let both Princess Towers finish the job. By the time P.E.K.K.A. catches and kills the Firecracker, she has been shot by both towers the entire walk and dies before reaching either of your 1 HP towers.
One solver's one-line summary: "place firecracker in a middle to kite pekka, so once pekka reaches and kills firecracker she's almost dead and dies to both towers."
Is It Really "Hard"?
The Hard label and Par 7 seem to price in the placement window, not the idea — day-five threads are full of first- and second-try clears, with players calling it more understandable than the earlier Easy puzzles. If you're above Par 7, the fixes below are almost always why.
Common Failure Points
- P.E.K.K.A. ignores the Firecracker and keeps hitting the left tower: you placed too far right or too low, out of her retarget range. Move one tile left or one tile closer to the river.
- P.E.K.K.A. kills the Firecracker instantly and still reaches a tower: placed too late or too close to the bridge — a late Firecracker only gets off about two shots. Place earlier and keep the gap.
- Firecracker in the left lane: P.E.K.K.A. stays in range of the left tower only. The centre column is what brings the right tower into the kill zone.
- Firecracker deep behind your towers: too far from P.E.K.K.A. to start the pull. Stay within a few tiles below the river.
Solution verified against the in-game screenshot, ProdigyGamers walkthrough and Reddit solutions on November 9, 2026. Sources: Supercell release notes via timesaver.gg, r/ClashRoyale.
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