Ram Reroute — Clash Royale Daily Puzzle 7 Solution (Day 7)
Ram Reroute solution: Clash Royale Daily Puzzle Day 7 (Nov 8, Hard, Par 9). Cannon dodges the Earthquake, Battle Ram knocks the Hog onto it — route, video, failure points, one-card route.
Ram Reroute was Daily Puzzle #7 (Day 7) — the finale of Set 1, Hard, Par 9, released November 8, 2026. You hold two cards: Cannon (3 Elixir) and Battle Ram (4 Elixir). A Level 11 Hog Rider jumps the river at the left bridge while the enemy casts an Earthquake between that bridge and your left Princess Tower (300 HP). Your right tower sits on 1 HP. You win by killing the Hog Rider before he lands a single hit.
The name is the hint, and the trap is the normal Hog defence: in a real match you'd drop the Cannon in front of the left tower — but that tile is exactly where the Earthquake lands, and Earthquake deals bonus damage to buildings. The puzzle forces you to reroute both the Hog and your own habits.
Step-by-Step Solution
- Place the Cannon in the centre column, near the top of your side — close to the river but outside the Earthquake's circle. ProdigyGamers' walkthrough: "place the Cannon on the top of the tiles in the middle." In clear screenshots it sits about three tiles below the river, just right of centre.
- When the Hog Rider jumps onto the bridge, play the Battle Ram into his path. The Battle Ram only targets buildings, so it charges past him toward the enemy side — and its body knocks the Hog off his line toward the middle.
- Let the Hog lock onto the Cannon. Now inside the Cannon's range, he retargets onto it instead of your towers. That turn is the "reroute."
- Let the Cannon and both Princess Towers finish him. The Earthquake chips your left tower, but a surviving clear shows it ending on 251 HP. A first-try clear on r/ClashRoyale used exactly this shape: Cannon in the centre, Battle Ram meeting the Hog at the left bridge, Earthquake circle empty, "Complete! 1" banner.
Ram Reroute's Par 9 is second only to Dynamic Duo's 11, yet most players clear it within a few attempts — the concept is simple, the Earthquake tile is what punishes.
The One-Card Route (No Battle Ram)
Players have confirmed a Cannon-only clear: place the Cannon at the far left edge, level with the bridge, so the Hog locks onto it the moment he lands and never walks into the Earthquake's centre. The shared screenshot shows "Complete! 8" — the tile is less forgiving than the two-card route, but it works. Untried by this wiki; the two-card route is the documented default.
Common Failure Points
- The Cannon dies before the Hog arrives: it was inside the Earthquake circle. Nudge it toward the centre and up toward the river.
- The Hog ignores the Cannon and hits the left tower: the Battle Ram went down too late or too far from his path. Use the moment he lands on the bridge as your cue.
- The Hog walks right and reaches your 1 HP tower: over-pushed, or the Cannon sat too far right. Keep the Cannon in the centre column.
- Battle Ram placed behind the Hog: the Hog has already passed it. Drop it in front of him, between the bridge and your tower.
Every attempt is identical — change one tile or one timing per attempt, not both.
Solution verified against in-game setup screenshots, two clear screenshots, ProdigyGamers and Sportsdunia walkthroughs on November 9, 2026. Sources: Supercell release notes via timesaver.gg, r/ClashRoyale, RoyaleAPI.
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