Kingfisher — Clash Royale Daily Puzzle 2 Solution (Day 2)
Kingfisher solution: Clash Royale Daily Puzzle Day 2 (Nov 3, Easy, Par 4). Fisherman hooks P.E.K.K.A. into King Tower activation — placement, timing cue, video and failure points.
Kingfisher was Daily Puzzle #2 (Day 2) — Easy, Par 4, released November 3, 2026. You hold a single card: Fisherman (3 Elixir). A Level 11 P.E.K.K.A. marches down the right lane, and your job is to hook her out of that lane into the centre where your King Tower can join the defence.
The name is the hint: a kingfisher snatches its target out of the water — the Fisherman snatches P.E.K.K.A. out of her lane.
Step-by-Step Solution
- Let P.E.K.K.A. cross the right bridge. Do not drop the Fisherman beside her at the river — the goal is a long pull toward your King, not a duel in the right lane.
- Watch the marked tile below the bridge — roughly four tiles from the river on her path. Community solvers use that position as the deployment cue; it is a visual reference, not a frame-perfect timing rule.
- Place Fisherman immediately in front of the King Tower, slightly left of its centre. His hook drags P.E.K.K.A. across the arena into the central area instead of letting her continue toward the right Princess Tower.
- Let the central defence play out. This is the King-activation route: P.E.K.K.A. takes hits that can activate your King Tower's cannon, adding a permanent extra defender while she grinds down.
The Counterintuitive Part
Players solving Kingfisher reported hesitating because they assumed every tower had to stay untouched, as in Bone Blockade. The King-activation route permits King damage — hitting the King Tower is part of this route's design, not a failure state.
Common Failure Points
- Hooking too early, at the river: the pull is too short and P.E.K.K.A. re-targets the right tower anyway. Let her get past the bridge first.
- Hooking too late: if she is already locking onto the Princess Tower, the Fisherman's pull may not drag her out of range. Use the four-tiles-from-river cue.
- Standing in the right lane: the Fisherman must pull across the arena toward the King, not sideways within the lane.
Solution verified against the annotated community screenshot and RoyaleAPI walkthrough on November 9, 2026. Sources: Supercell release notes via timesaver.gg, RoyaleAPI.
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